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Godot Engine :godot:
Godot Engine :godot:
@godotengine@mastodon.gamedev.place  路  activity timestamp 6 months ago

Our stable branch for #Godot 3 users was due an update for new platform requirements, so here is 3.6.2-stable!

This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine

馃敆 https://godotengine.org/article/maintenance-release-godot-3-6-2/

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Godot Engine :godot:
Godot Engine :godot:
@godotengine@mastodon.gamedev.place replied  路  activity timestamp 6 months ago

The original Windows binaries for 3.6.2-stable had a crashing regression.

We found a workaround and rebuilt the binaries (editor and templates) which have been updated in place. (Same code, different compiler version.)

If you're on Windows, please re-download it from: https://godotengine.org/download/3.x/

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Federation Bot
Federation Bot
@Federation_Bot replied  路  activity timestamp 6 months ago

@godotengine Is this regression explained somewhere? I assume I might encounter the same problem when building the engine from source myself?

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Federation Bot
@Federation_Bot replied  路  activity timestamp 6 months ago

@godotengine Godot 3 feels almost nostalgic now. Great progress!

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Federation Bot
@Federation_Bot replied  路  activity timestamp 6 months ago

@godotengine even if these are small updates, it's really cool that Godot 3 is still mantained a bit

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